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Paradise Collaborates with BBC Three on Mental Health Doc on the Future of Gaming


At the end of 2019 it was estimated that there were more than 2.5 billion active gamers around the world, yet still, there is a lot of confusion and debate around the effect video games have on our mental health and wellbeing. Are they addictive? Are they a conduit to violent behaviour? Are these even the right questions to ask? 

The agency was brought onto the project to work on the animation and design of in-game avatars that feature throughout the documentary. 

“We had an awesome experience working with Alvaro and the BBC team on these animations. We wanted to create an animated experience that complimented the overall documentary, its messaging and the fantastic work already being created by the team at the BBC” – Nick Jekyll, Creative Director – Paradise.

With a pandemic in full swing, and more people than ever spending their lives online, we believe there is a better question to be asked: How do video games make us feel?  While some still warn of their risks, some argue video games can, and have been, helpful for people’s wellbeing. We meet Abi, from Weston-Super-Mare, a gamer and cosplayer whose love for a particular game, ‘The Last of Us’, helped her become more in-tune with her own emotions, feelings and identity. Joe, an old school gamer from Glasgow, told us about how gaming helped him to come to terms with his depression; and Elissa, from London, details how ‘Animal Crossing’ made the lockdown much easier for her and her friends at uni, providing the connection and sense of community they were missing. 

Video games are still under scrutiny, and, while the science is still not there in terms of understanding how they can affect us, many argue that the potential positive impacts of it outweigh the negative.

Playing video games can be good for your mental health, a study from Oxford University has suggested, following a breakthrough collaboration in which academics at the university worked with actual gameplay data for the first time.

The study, which focused on players of Nintendo’s springtime craze Animal Crossing, as well as EA’s shooter Plants vs. Zombies: Battle for Neighborville, found that people who played more games tended to report greater “wellbeing”, casting further doubt on reports that video gaming can harm mental health.

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